Escape Key Graphics

Sketches for an ill fated PC game

Posted by John Potter at 13 September 2008

Category: Graphics

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Concept sketches for a game that never was

By John Potter

A few days ago I was looking for something like a birth certificate or something trivial and ran across these sketches I had done for Intracorp Capstone back in the 90s.

They were for use in a game that was never completed that was to use the Duke Nukem “Build Engine”. With the engine all shapes had to be simple and extruded from the ceiling or floor, or they had to be sprites or wall textures. These limitations were, of course, a little restricting but it was fun anyhow. You also had to keep in mind that any graphics could potentially slow game play. It was always a challenge to strike a balance.


Anyhow…I worked these up as proof of concept type working comps, and also as assistance in maintaining a consistent look. I hope you enjoy them.



A video capture of some gameplay someone posted on YouTube
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