Work for Bimini Big Game Club Resort and Marina
For information on Bimini Big Game Club Resort and Marina please visit BigGameClubbiMini.com
BIMINI BIG GAME CLUB RESORT & MARINA
Bimini Big Game Club is a legendary resort located on the island of North Bimini in the Bahamas, with a history that dates back to 1947. Renowned for its rich heritage in sport fishing and diving, the resort features a seventy five slip marina capable of accommodating vessels up to one hundred forty feet, with deep water access that supports larger yachts. In addition to its marina, the property offers a full service dive shop, world class fishing, and a setting that has long attracted adventurers, anglers, and travelers from around the world.
Escape Key Graphics has created multiple custom illustrated maps for Bimini Big Game Club to support marketing, guest wayfinding, and marina management. These maps help communicate the layout and character of the resort while enhancing the visitor experience both before arrival and on site. The opportunity to work with such an iconic destination has been especially rewarding, and the resort remains a standout recommendation for anyone seeking an authentic island adventure, whether that includes offshore fishing, diving, or unforgettable snorkeling experiences.
WORK FOR BIMINI BIG GAME CLUB RESORT & MARINA:
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PORTFOLIO GALLERIES
- Illustration work: Start with custom illustration and cover design, then view illustrated maps and architectural renderings.
- Fine art: Discover original paintings and drawings, the Custom Halftone Series, and mural projects.
- Design & motion: Check out the graphic design gallery, then move on to motion graphics and animated illustration.
- Maps by sector: I produce illustrated maps for boat shows, resorts, marinas, real estate, transit & parking, towns & cities, parks, and wayfinding systems.
- More creative services: Additional offerings include cover illustration, vehicle wraps, proposal renderings, and street art.
- Artistic methods: My work spans vector art, isometric & axonometric views, traditional painting, black & white illustration, GeoData mapping, overhead perspectives, and halftone effects. Recently I have also begun to utilize AI in some cases.
- Preferred software: I rely on Photoshop, Illustrator, SketchUp Pro, and InDesign, plus Premiere Pro & After Effects for motion projects.


